ozMod-ImGui-Fix-Aide
# ImGui Mod Menu for Android > 20.05.2022: Read Recomendations. PROJETO BY ozMod FIX AIDE BY CRISTIANO This is a mod menu with ImGui for Android Unity Games Preview (built in Granny 3): ![image](https://user-images.githubusercontent.com/80401984/145401480-8910961b-c909-4130-b827-a636db62d778.png) # How it works? By hooking eglSwapBuffers and Register Natives and then nativeInjectEvent. Yes, i know that it's very old way. I know there is a much better way to hook these 2 functions, (but it not recomended yet). It easily crashing. Because this is old project, i decided to open to public it now. Just know, The shit-code you see is not my level in 2022. Many things changed from first creation time. I even realized that CMake is not good for building at all, but i won't update all of these things on GitHub. So it's FULLY your risks, and wishes of the library. # How to inject / implement 1. Copy your builded lib to lib/armeabi-v7a 2. Load the library on Activity Start. The main activity of Unity is: ```com/unity/player/UnityPlayerActivity``` ``` const-string v0, "_ozMod" # Library name invoke-static {v0}, Ljava/lang/System;->loadLibrary(Ljava/lang/String;)V ``` Not sure? It need to be like ![image](https://user-images.githubusercontent.com/80401984/145727071-26bb7d51-ae83-4fdc-94f5-aa3b9421ed4b.png) # Recomendations 1. This is the old project. If you really need to understand and build it, then do it by yourself, this project is no longer maintained. # Used to create OpenGL (GLESv2), EGL
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作者: Cristiano009
最近提交:3 年前
创建时间:2022.06.08
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