15DaysTilMoonlight
An action RPG game built in the Unity game engine using C#. There is currently over 700 hours of work put into this project. Some of the features include full Xbox controller functionality, advanced enemy AI with A* pathfinding, and a unique strategic combat system with player blocking, attacking, dashing, dodging, and managing stamina.
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作者: jwest951227
最近提交:1 年前
创建时间:2024.04.30
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