land_speed_analyzer
Prevent foot sliding ("moonwalking") in your game by analyzing the foot speed (while touching ground) in Blender & using the value in your game! Be sure to also scale the rate by the scale of the character if scaled in your 3D/game engine.
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作者: Hierosoft
最近提交:8 个月前
创建时间:2025.01.11
GNU General Public License v3.0
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