Procedural-Character-Generation-in-Unity
Developed a procedural character generation system in Unity, creating unique 2D characters with diverse attributes and backstories. Combines algorithmic randomness with narrative coherence to enhance player immersion and storytelling in gaming, showcasing advanced techniques in procedural content generation.
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作者: NayabSyed05
最近提交:8 个月前
创建时间:2024.12.20
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