RuntimeVertexPaint
This system provides a Blueprint Function Library for modifying static mesh vertex colors at runtime in Unreal Engine. It can be used for dynamic vertex painting in-game, altering surface appearance, showing damage, snow accumulation, mud, blood stains, and other similar effects.
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作者: Thyke
最近提交:6 个月前
创建时间:2022.11.14
MIT License
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