DedicatedServerShooter
My first Unreal server project building on the principles of client-server fundamentals and networking fundaments, featuring a working project uploaded to Amazon's Gamelift using both EC2 and Anywhere Fleets. Note: repo is only the DS Module and doesn't reflect the source of the UE Project or the work put in on AWS Console / CLI.
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作者: JMH2323
最近提交:4 个月前
创建时间:2025.04.19
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