UE5-ModularCellularAutomataFramework
A modular implementation of Conway's Game of Life built within Unreal Engine 5.5. Leveraging the power of C++ for performance and the flexibility of Blueprints for rapid iteration, this framework demonstrates how simple, local rules can create complex, emergent behaviors in a visually stunning, real-time simulation.
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作者: MilesJMaiden
最近提交:4 个月前
创建时间:2025.03.26
Creative Commons Zero v1.0 Universal
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