Isometric_Tower_Defense_Game
This tower defense game leverages a modular architecture and design patterns to ensure clean, scalable, and maintainable code. Utilizing Unity 6's GPU Resident Drawer, the game can handle rendering a large number of objects while maintaining high frame rates. The system is built with both developer efficiency and player experience in mind
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作者: Jeonhyeonmin
最近提交:1 个月前
创建时间:2024.09.26
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