UnityCraft
A step-by-step Unity 6 tutorial for creating a performant Minecraft-style voxel world, starting with prefab blocks and progressing to single-mesh chunks and Burst/Jobs-powered procedural generation. Includes project setup, texture atlas integration, and deterministic world building.
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作者: JamesLaFritz
最近提交:1 个月前
创建时间:2025.08.14
Creative Commons Zero v1.0 Universal
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