FPGA_Runner
A Unity-based endless runner controlled by tilting a DE10-Lite FPGA board. Real-time TCP communication bridges the FPGA’s onboard accelerometer and Unity, enabling smooth, low-latency gameplay with jump, slide, and lane-shift mechanics driven entirely by hardware motion input.
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作者: 3lson
最近提交:3 个月前
创建时间:2025.02.15
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