iOS-Game-RE-Cheating-Writeup-Unity-based-arcade-game
Writeup on reverse engineering and cheating in an iOS Unity arcade game using static analysis, IL2CPP metadata dumping, and LLDB for memory patching, conditional breakpoints, and runtime register manipulation. A fun case study in basic iOS game hacking techniques.
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作者: s3rg0x
最近提交:5 个月前
创建时间:2025.05.24
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