Final_AINPCSystem
Final project for Arden Uetc Unreal Engine with C++ course, featuring the development of a functional NPC prototype capable of making simple decisions. The NPC can patrol, detect targets, and respond to environmental stimuli using Behavior Trees and C++ gameplay logic.
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作者: Kazhu075
最近提交:8 天前
创建时间:2025.11.28
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