guidance-for-dynamic-game-npc-dialogue-on-aws
This guidance helps game developers automate the process of creating a non-player character (NPC) for their games, and associated infrastructure, that leverage Unreal Engine MetaHuman, Large Language Models Operations (LLMOps), and generative AI to improve NPC conversational skills.
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最近提交:16 天前
创建时间:2024.01.27
MIT No Attribution
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