Unity.Graphics.APVLightingBaker
Editor helper to add/apply and bake HDRP Adaptive Probe Volume (APV) lighting scenarios by name (sync or async), plus a one‑click mesh converter to receive GI from Probe Volumes. Includes a tiny provider for accessing the active ProbeReferenceVolume and an init callback.
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作者: CanTalat-Yakan
最近提交:1 个月前
创建时间:2025.05.28
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