MicrogradCSharp
The easiest way to build Neural Networks in C# within Unity. The open-source AI project implements a scalar-valued autograd engine so you don't have to deal with backpropagation, and a Neural Network library. You can use it outside of Unity as well.
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作者: Habrador
最近提交:3 个月前
创建时间:2025.06.13
MIT License
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